Looking Back On 2019
It has been a while since I posted an update here, this by no means is due to a lack of content or progress however. 2019 was a year when Hyperventila became more than I had ever thought possible back when I started in late 2018. The source code is now largely finished and I've been hard at work with asset production over the past months.
Over Christmas, I released a lot of artwork for the game in order to show off more of the visual style of the game. Do take a look:
There are many more screenshots and updates over on Discord should you want to see more!
New Release Date
Now for some news on the release date. I had originally planned a Steam early access release in February but after careful consideration, mainly of the fact Hyperventila relies heavily on story-driven content which should be ready upon release, I have decided to run a Kickstarter instead with a new release date of September 2020.
I strongly believe this is the correct approach for Hyperventila going forward and that releasing a full game in September is going to leave both the players and developer happier for it.
The Kickstarter is scheduled for March of 2020.
Stay tuned for updates and don't forget to follow and share Hyperventila on social media!